Rolling Freight is a game of building rail and shipping routes, and moving cargo across those routes. Each turn players roll custom dice to perform actions such as purchasing route contracts, completing routes, making improvements, and moving cargo.
Winning will require just the right mix of all these elements so hop aboard and roll some freight!
Rolling Freight comes with a wealth of components, including:
Huge 2-sided game board representing the SE U.S. and Western U.S.
38 custom dice – 6 for each player, plus 8 improvement dice.
114 Contract Cards
18 Improvment Cards
Rolling Freight also includes a TON of other components:
- 3 end-of phase cards
- 4 RR Xing markers and stands
- 1 cargo bag
- 65 wooden cargo tokens in 4 colors
- 5 player mats
- 5 wooden locomotive pawns
- 105 wooden construction cubes
- 170 die-cut link sticks
- 24 die-cut stockpile markers
- 62 cargo saturation markers
- 10 “B” phase and 10 “C” phase markers
You can download the rulebook here.
Take on the role of a rail baron during the burgeoning days of building railroad in the U.S. Roll custom dice and use the results to perform actions. Players are never at a loss for things to do since some actions require dice of certain colors and others can be done with any dice.
Buy rail contracts and build them to stretch your line across the country. Move cargo across your rail to score. Some cargo gives bonuses for long deliveries, while more perishable cargo rewards short deliveries.
The player with the most lucrative lines, and who makes the cleverest deliveries will win!
Dice Tower Rolling Freight Review
Tom Vasel reviews Rolling Freight – one of his top 100 games of all time!
Rahdo Runs Through Rolling Freight
Rahdo runs through Rolling Freight and gives you his impressions of the game. Hint: he calls is a “great game”.
Steady Builder card – please clarify building/constructing.
You may add a cube to a contract you’ve taken on, whether you spend any dice on it during that turn or not.
Is the Acquisition Expert card overpowered since it can be used multiple times in a turn?
Our playtest data indicated that it was not too powerful to allow multiple uses in a turn. We found the opposite; that it was too weak when only used once a turn.
Designer Kevin G. Nunn
Kevin G. Nunn has spent most of his life slowly migrating westward along I-10. This trend began at the age of two, when his parents settled in New Orleans, LA, continued at the age of six, when his parents resettled in Lafayette, LA, and carried on to the age of 30, when he and his bride Debra resettled in Houston, TX.
Exposure to board games began at as a toddler, when his mother began teaching him the principles of chess. Sadly, exposure to European-style games didn’t happen until much later. He’s been trying to make up for lost time ever since.
Kevin’s interest in game design appeared in the winter of 1980 with the design of his first roleplaying game. Several more roleplaying games and board games would follow.
Kevin’s published design credits to date include Rolling Freight, duck! duck! Go!, Schlock Mercenary: Capitol Offensive, Nobody But Us Chickens, and Velo City. Kevin was also a contributing author to the anthology book Family Games: the 100 Best.
Players, Ages & Time
Rolling Freight is a game for 2-5 players, aged 13+. I can be played in about 90 minutes, depending on the map and number of players.
Buy Rolling Freight from your favorite retailer or from our store. Get it from our store and get the exclusive Natural Disaster cards for FREE!
You can also get the Rolling Freight: India/Great Britain map at your local game store or from our website.
Join the discussion 11 Comments
Is there any way to get the Texas map for Rolling Freight? I love the game and happen to live in Texas and would really like to buy it.
Yes, you can get it from our store, here.
Are you going to get any more of these in stock? I would love a copy.
You can currently buy Rolling Freight. https://ookoodook.com/products/ape1000
Open question to anyone that wants to respond – who would be interested in another map? What are you most interested in? 2-3 player smaller map or 4-5 player?
A large Europe map would be nice, perhaps making such a map work for 2-5 players. Maybe just have a built-in mechanism for limiting how much of the board is used for fewer players? That way, it is somewhat customizable. OR, even better, maybe one side could be for 2-3 players, the other for, say, 3-5 players, with both sides being Europe. This reminds me of Small World’s use of giving the buyer different boards in the same box for various numbers of players.
What I think would be great is to get off of the earth altogether, like Mayfair has done with Iron Dragon, Lunar Rails, and Martian Rails. It would really get us away from the all-too-familiar places on earth and let our imaginations take us into such other fun places, whatever or wherever they may be. I think fun is the bottom line for any game. Just an idea. Maps on earth are so common (nothing wrong with this, of course), so I thought I’d just toss the idea out there.
Thanks for the input!
We keep tossing around ideas for an Arkham map.
Thank you so much for this great game. I`m a Ticket to Ride fan and this is a excellent next step game. I love the artwork and all the components are great, however the dice will eventually need to be replaced due to the ink wearing off. Is there any way get replacement dice for this game? If so, where? If not, is there any way to keep the ink from wearing off? Thanks again. I am now saving up for the Great Britain/India map. Hope you can help.
Please notify us using the contact form on this site when components wear out. And thanks for your praise of the game!
I clear-coated all my dice with “DuraClear” Gloss Finish, by DecoArt. It’s just a small 2 fluid-ounce bottle. Just take off the lid and use a small brush to apply. Be patient. Once dried it’s perfect. I even used tiny paint bottles by Model Master to improve some of the dice as needed before clear-coating. All set to play!
Great advice – thanks!