Hurricane Ike has taken out power at the APE Games headquarters in Houston, TX, but fortunately everyone is safe. My family and I (Kevin Brusky - apegamer) got out before the storm hit. Now I've had a couple of days to put together some duck! duck! GO! puzzles. Here's the first.
This one's not too tough. The object is to get the fireman ducky, Sparky, from his starting space to the red buoy, and then end on the drain space, all in 4 turns. Note that Sparky starts on a life preserver.
In order to solve the puzzle, you'll need to be familiar with the game's rules, which can be found here.
Hint: There is one more card than there are entry spaces - this probably means that one of the cards won't be used.
Do you have your own puzzle you'd like to share? Send it to us! Don't worry about fancy art or doing the programming to make the puzzle work - we'll handle that.
duck! duck! GO! is available now! Ask your local retailer for it, or buy it online.